Description
Introduction: Focused on the user experience and visual design of game interfaces. We begin by delivering interface information architecture diagrams and low-fidelity wireframes; once approved, we proceed to design the high-fidelity visual assets. The scope covers all interactive panels, including: splash screens, main menus, settings windows, character selection screens, inventory/shop interfaces, dialogue bubbles, health bars/skill icons, victory/defeat pop-ups, and more. Deliverables include an interactive Figma prototype (featuring clickable hotspots) and a slicing/annotation document (detailing the dimensions, colors, fonts, and naming conventions for all assets). We ensure that the interface layout aligns with player interaction habits and provides clear click feedback.
Completion Timeline: This service completes all interface design and asset annotation within 8 business days following payment. The first 3 days are dedicated to wireframes and style concepts, while the subsequent 5 days are used to finalize the full interface visuals and deliverables. If dynamic demonstrations (e.g., button hover animations) are required, the timeline extends to 10 business days.
