Description
Introduction: Constructing immersive environmental scenes for your game. Services include: ① Scene Layout Sketches (annotating interactive areas, occlusion relationships, and camera movement boundaries); ② Layered Background Painting (foreground objects, main terrain, distant clouds/sky—comprising at least 3 layers); ③ Lighting & Atmosphere Studies (depicting different moods—Day/Night/Dusk—or specific light source directions); ④ Interactive Element Design (e.g., destructible objects, trigger zones, dynamic mechanisms). Supports various camera perspectives, including side-scrolling, top-down, and isometric (2.5D) views. Deliverables consist of layered PSD files or ready-to-use scene prefabs (for Unity or Godot).
Completion Timeline: This service allows for the completion of one standard scene (approx. 1920×1080 resolution, medium complexity) within 10 business days following payment. For oversized scenes or those requiring the stitching of multiple background images, an additional 5–8 business days are required per extra scene segment. Complex scenes (e.g., those containing numerous dynamic elements or lighting layers) require 12–15 business days.
