Description
**Description:** We provide scientific numerical system design and tuning services for your game. Through mathematical modeling and data simulation, we will deliver the following: ① Economic Cycle Tables (balancing curves for player resource generation and consumption to prevent inflation); ② Character/Equipment Growth Curves (defining the relationship between Level, Attributes, and Combat Power, supporting linear, exponential, logarithmic, and other models); ③ Level Difficulty Curves (recommended numerical values that dynamically adjust based on time or player strength); ④ Probabilistic Event Models (drop rates for gacha/loot systems, expected values for critical hits/evasion, accompanied by Monte Carlo simulation results); and ⑤ Complete Numerical Configuration Tables (in Excel or CSV format), along with a document containing tuning recommendations. We can perform reverse optimization on your existing numerical values or build a system entirely from scratch.
**Completion Timeline:** Upon payment, the initial version of the numerical model will be completed within 10 business days. We then allocate an additional 5 business days to fine-tune the model based on your feedback, resulting in a total turnaround time of 15 business days. If you require only a single subsystem (e.g., the Economic System alone), it can be completed within 7 business days.
